Start from a template that already plays
Hand-built templates, each tested in a real browser. A build can start from one and change it.
A self-hosted AI game builder for 2D and 3D web games. It splits your idea into parts, has models write each one, checks every part, plays the result in a headless browser and repairs what fails.
Phaser for 2D · three.js for 3D · Runs on your own server
Every step is checked. A game only counts when a headless browser can actually play it.
Finished builds exactly as the pipeline produced them, captured mid-play.






Prompt-to-game is in beta: games boot and play, but don't always match the brief yet. Templates are gate-tested by hand.
Hand-built templates, each tested in a real browser. A build can start from one and change it.
About 99 packs, plus a shared 3D runtime for loading, audio, input, cameras and multiplayer.
CC0 art packs, music, sound and fonts. Each file carries a licence record.
Built-in licensing: a payment becomes a PIN, the PIN becomes a signed licence tied to the machine.
PROLU
Self-hosted governance for AI agents: verify the code they write, limit what they can touch, and keep a record nobody can quietly edit.
false alarms on clean changes
Gate benchmark
kinds of tampering caught offline
Ledger test matrix
agent framework adapters
Warrant · Go & Python
steps repeated after a crash
Harbour two-phase commit
Each installs with a single script and works on its own. Together they share one signed record.
Reviews AI-written changes and decides approve, review or reject, with reasons a person can read and a suggested fix.
Gives each agent a short-lived permission that covers only the job at hand. A stolen token is useless without its key.
An append-only, hash-chained log that anyone can verify offline.
Long agent jobs that pause for approval and survive crashes without repeating side effects.
Turns your own repository's bug fixes into a private eval, then scores Claude Code, Codex, Cursor and Aider on it, with confidence intervals instead of a single lucky number.
You run everything yourself. A license key unlocks paid features, offline.
For individuals, open-source projects and evaluation.
Gate for teams shipping AI-written code every day.
The whole governed-agent stack under one contract.
| Product | Community | Paid | Enterprise |
|---|---|---|---|
| Gate | $0Public repos, solo developers | $200 / dev / yearTeam · or $20 / dev / month | CustomAudit export |
| Proof | $0Capture, verify, report | $990 / yearStarter: certificates, PDF · $99 / month$2,990 / yearPro: adds re-checks, 1-year retention · $299 / month | From $15,000 / yearMulti-org portal, legal holds |
| Ledger | $0Full log and verification | — | CustomCompliance exports, KMS, S3 archive |
| Warrant | $0Tokens, gateway, adapters | — | CustomGateway tool filtering |
| Harbour | $0Up to 2 workers per server | — | CustomScale-out workers |
| Bench | $0Everything | — | — |
Pay by US bank transfer (ACH). You get an exact amount to send, and your license key is emailed automatically within minutes of the money arriving. For invoiced or Enterprise purchases, use the form below.
Most companies buy this way. It takes three steps.
proluog@gmail.comNo. Everything runs on your own servers and license checks happen entirely offline. Prolu never sends us your code, logs, agent data, crawl data or usage statistics.
Warrant, Ledger, Harbour and Bench are on GitHub. Gate and Proof ship under the Prolu Commercial License: the Community edition is free, and paid features need a license key.
These terms cover your use of Prolu software (Gate, Proof, Ledger, Warrant, Harbour and Bench) and any paid license. By downloading the software or buying a license you agree to them.
Each open-source product's code is available under the license in its repository (Apache License 2.0 unless the repository says otherwise). Those licenses govern the code; these terms only add rules for paid licenses and support.
Self-serve plans are paid by US bank transfer (ACH) for the exact amount shown on your order; your license is issued once the payment arrives. Unpaid orders expire after 3 days. Invoices are due within 30 days by bank transfer unless your quote says otherwise.
Community users get help through the public issue trackers. Paid plans include email support. Enterprise response times are set in your order.
The software is provided as is. Version 0.1.0 is an early preview; evaluate it before using it in production. To the extent the law allows, our total liability for any claim is limited to what you paid us in the 12 months before the claim.
We may update these terms. Material changes will be posted here with a new effective date and won't apply to a license term you've already paid for.
Prolu software runs on your own servers. It doesn't send us your code, logs, agent data, crawl data or usage statistics. License checks happen entirely offline.
Only to reply to you, issue and renew licenses, provide support, and meet tax and accounting rules. We don't sell personal data or use it for advertising.
We keep order records as long as tax law requires, and other contact data until you ask us to delete it. Ask for a copy, a correction or deletion at proluog@gmail.com.
If a paid plan doesn't work for you, ask for a refund within 14 days of your first payment and we'll refund it in full.
To request a refund, email us with your order or invoice number.
Install one product in a few minutes · Source on GitHub